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[Merged by Bors] - make texture from sprite pipeline filterable #3236

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@mockersf mockersf commented Dec 2, 2021

Objective

Solution

  • in sprite_pipeline, make the texture filterable

@github-actions github-actions bot added the S-Needs-Triage This issue needs to be labelled label Dec 2, 2021
@mockersf mockersf added A-Rendering Drawing game state to the screen C-Bug An unexpected or incorrect behavior and removed S-Needs-Triage This issue needs to be labelled labels Dec 2, 2021
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cart commented Dec 2, 2021

bors r+

bors bot pushed a commit that referenced this pull request Dec 2, 2021
# Objective

- Fix #3235

## Solution

- in `sprite_pipeline`, make the texture filterable
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bors bot commented Dec 2, 2021

Build failed:

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cart commented Dec 2, 2021

New clippy rules :)

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cart commented Dec 2, 2021

bors r+

bors bot pushed a commit that referenced this pull request Dec 2, 2021
# Objective

- Fix #3235

## Solution

- in `sprite_pipeline`, make the texture filterable
@bors bors bot changed the title make texture from sprite pipeline filterable [Merged by Bors] - make texture from sprite pipeline filterable Dec 3, 2021
@bors bors bot closed this Dec 3, 2021
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A-Rendering Drawing game state to the screen C-Bug An unexpected or incorrect behavior
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All pipelined examples crash with "non-filterable float texture"
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