Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

[Merged by Bors] - Schedule gilrs system before input systems #2989

Closed
wants to merge 1 commit into from

Commits on Oct 18, 2021

  1. Schedule gilrs system before input systems

    Previously, the gilrs system had no explicit relationship to the input
    systems. This could potentially cause it to be scheduled after the
    input systems, leading to a one-frame lag in gamepad inputs.
    
    This adds an explicit `before` relationship to the gilrs plugin,
    ensuring that raw gamepad events will be processed on the same frame
    that they are generated.
    branan committed Oct 18, 2021
    Configuration menu
    Copy the full SHA
    943784a View commit details
    Browse the repository at this point in the history