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Add bmp as a supported texture format #1081

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Dec 23, 2020
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ryanleecode
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Adds bmp as a supported file extension and adds a test to ensure all file extensions in the EXTENSIONS array are valid.

@mockersf
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Hello and welcome! 🖖

For it to work, you will also need to add a feature to enable bmp support of the image crate in the Cargo.toml of bevy_render

And then, the feature will also need to be added in the Cargo.toml of bevy itself and in the Cargo.toml of bevy_internal

That makes a lot of features to add, but it helps with compile time for people who don't need the feature...

Thank you!

@ryanleecode
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Hi François! 🖖

Good catch! Added the fix.

@ryanleecode ryanleecode marked this pull request as ready for review December 17, 2020 18:12
@ryanleecode ryanleecode changed the title Add bmp as a supported file extension Add bmp as a supported texture format Dec 17, 2020
@Moxinilian Moxinilian added A-Assets Load files from disk to use for things like images, models, and sounds C-Enhancement A new feature labels Dec 18, 2020
@cart
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cart commented Dec 23, 2020

Looks good to me. Thanks!

@cart cart merged commit acc29ec into bevyengine:master Dec 23, 2020
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4 participants