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8.6.0 Patch Release #473
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8.6.0 Patch Release #473
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Added an option to the !ballqueue command to run the command as soon as the Tracker starts up, displaying the queue info.
When enabling the option to output the ball queue status on startup, it would output every single time even if the info it posted before was identical. This changes it so that it won't output the ball queue status unless its a new ball pick
Swaps HP heal percentage on main screen to be a whole number value; raw healing amount.
Adding an option to display the catch rate when battling a wild Pokémon. This value is currently always 0, as the actual value has yet to be read in from game memory.
- Adding stat offset for catch rate - Adding logic to save catchRate while loading pokemon data and read it when fighting and viewing wild pokemon
Rounding HP to nearest 8th
Reorganized the catch rate calculation function's params, to allow for easier default values.
Catch Rate Display
Hidden Power (normal type) can't be STAB, because it can never be normal type.
Had the final probability equation piece in the wrong spot
Commands added: DUNGEON, PIVOTS, REVO, COVERAGE, HEALS, TMS, SEARCH, SEARCHNOTES, PROGRESS
Adds a new screen showing off the advanced commands that have been added.
Before approving this PR, can you quickly review and merge in: #474 |
Catch rate feature
Fellshadow
approved these changes
Sep 13, 2024
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Seems good to go to me
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A small patch to fix a few bugs and add some quality of life stuff. Updating to new Minor version number to prompt people to update, as it's been quite a few months.
Release Notes