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Get into a VR room surrounded by Tweets! (Twitter api was not implemented in time for hackathon)

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Tweet_VR

Get into a VR room surrounded by Tweets! (Twitter api was not implemented in time for hackathon)

What is it?

A hackathon project! I saw that Alienware equipment was offered, as well as VR headsets, so I decided to experiment with VR for the first time!

I never used unity before, nor have I ever used C#.

Twitter had a representative at the hackathon and I thought that using their api would be interesting; however, I ended up having issues with their oAuth system.

This project was done in under 24 hours.

It is using placeholders for Tweets.

How to use

WASD -> move

space -> change Tweets.

TODO // maybe, some day, if ever?

  • Implement proper sign in to Twitter
  • Get Tweets from Tweeter
  • Update live.
  • better design?
  • About

    Get into a VR room surrounded by Tweets! (Twitter api was not implemented in time for hackathon)

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