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feat: add ModifyThreatPct(creature,target) #25

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Mar 19, 2022
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1 change: 1 addition & 0 deletions LuaFunctions.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -440,6 +440,7 @@ ElunaRegister<Unit> UnitMethods[] =
{ "DealDamage", &LuaUnit::DealDamage },
{ "DealHeal", &LuaUnit::DealHeal },
{ "AddThreat", &LuaUnit::AddThreat },
{ "ModifyThreatPct", &LuaUnit::ModifyThreatPct },

{ NULL, NULL }
};
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17 changes: 17 additions & 0 deletions UnitMethods.h
Original file line number Diff line number Diff line change
Expand Up @@ -2982,6 +2982,23 @@ namespace LuaUnit
return 0;
}

/**
* Modifies threat in pct to the [Unit] from the victim
*
* @param [Unit] victim : [Unit] that caused the threat
* @param int32 percent : threat amount in pct
*/
int ModifyThreatPct(lua_State* L, Unit* unit)
{
Unit* victim = Eluna::CHECKOBJ<Unit>(L, 2);
int32 threatPct = Eluna::CHECKVAL<int32>(L, 3, true);

#ifdef AZEROTHCORE
unit->getThreatMgr().modifyThreatPercent(victim, threatPct);
#endif
return 0;
}

/*int RestoreDisplayId(lua_State* L, Unit* unit)
{
unit->RestoreDisplayId();
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