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bevy_bunnymark

Simple implementation of the popular Bunny Mark in Rust with Bevy.

The initial BunnyMark was created by Ian Lobb (code) and Amanda Lobb (art)

Made for fun and to play around with bevy. This can probably be solved a lot better but its was kinda fun seeing how many singular moving entities I can render on my notebook :).

Usage

Press SPACE to double the number of bunnies on the screen.

License

MIT

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Bunnymark implementation in Bevy/Rust

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