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Original file line number | Diff line number | Diff line change |
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-- prologue.lua | ||
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--[[ | ||
prologue ist die allererste Quest im Spiel. | ||
Sie endet sobald der Spieler sich aus seinem Haus (ownHouse) begibt. | ||
]]-- | ||
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local prologue = {} | ||
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function prologue:onStart () | ||
TheGame:addNote ("It has been two days since I have left London in order to visit my uncle's estate in X. He died at young age - for unknown reasons - having left no heir but me to take") | ||
TheGame:addNote ("care of his properties. However, I don't consider the possibility of leading a peaceful and quiet life at my uncle's estate worth giving up my occupation as a detective for Scotland") | ||
TheGame:addNote ("Yard. For the small, sleepy town his villa is located in, is way too quiet for my taste. Since my arival at X in the morning I have not met a single person. Even more") | ||
TheGame:addNote ("disturbing is the fact, that in the very moment my coach passed the first building of this town, my watch stopped. Although I am not the superstitious kind of man,") | ||
TheGame:addNote ("I still feel that behind those closed curtains and locked doos something is going terribly wrong.") | ||
-- Das Notizbuch wird geöffnet | ||
TheGame:openNotebook () | ||
end | ||
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function prologue:onDone () | ||
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end | ||
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return prologue |
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Original file line number | Diff line number | Diff line change |
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-- startGame.lua | ||
--[[ | ||
Diese Quest ist direkt abgeschlossen, damit | ||
onStart der ersten Quest aufgerufen werden kann. | ||
Es wird lediglich die Map des eigenen hauses aufgestapelt. | ||
]]-- | ||
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local startGame = {} | ||
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function startGame:onGameStart () | ||
TheGame:enterMap ("ownHouse") | ||
TheGame:nextQuest () | ||
end | ||
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return startGame |
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