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amelkor/Assassinator

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FPS project playground

This is a place for crutches and prototyping exposed public

Requirements

  • Unity 2021.3

Features

  • Super low poly models done on the knee
  • Simple RigidBody movement by adding force, no wall stuck, no camera jitter while rotating
  • Full body with FPS hands - same rig, same skinned mesh parts, uses Unity's AnimationRigging
  • Naive implementation for character motion on top of AnimatorController driven by Animator states (lol just because)
  • Footstep sounds for both legs with trigger colliders attached to the heels

Upcoming

  • Guns will shoot once decided what is the most kinky way to implement it
  • NPCs on behavior trees
  • Menu with buttons

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Unity3D FPS project playground

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