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FrameRender: Add support for loading custom shaders #1295

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merged 1 commit into from
Dec 18, 2022

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nowrep
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@nowrep nowrep commented Dec 7, 2022

Load shaders from ~/.config/alvr/shaders/{pre,post} directory.

Subdirectory "pre" applied before internal shaders.
Subdirectory "post" applied after internal shaders.

Load shaders from ~/.config/alvr/shaders/{pre,post} directory.

Subdirectory "pre" applied before internal shaders.
Subdirectory "post" applied after internal shaders.
@zarik5
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zarik5 commented Dec 7, 2022

This is something I thought of doing in the past, at least on Windows, but i pushed it back in the priority list. Nice to see we have at least support on Linux!

@Vixea
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Vixea commented Dec 18, 2022

tested. though it would be nice to have a example shader.

@Vixea Vixea merged commit 174e1a5 into alvr-org:master Dec 18, 2022
zarik5 pushed a commit that referenced this pull request Feb 9, 2023
Load shaders from ~/.config/alvr/shaders/{pre,post} directory.

Subdirectory "pre" applied before internal shaders.
Subdirectory "post" applied after internal shaders.
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3 participants