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load id24res if present
Continuous Integration #4323: Commit a663d97 pushed by madame-rachelle
September 12, 2024 05:28 8m 15s master
September 12, 2024 05:28 8m 15s
Autoload id24res.wad
Continuous Integration #4322: Pull request #2707 opened by RicardoLuis0
September 12, 2024 02:57 7m 36s RicardoLuis0:id24res
September 12, 2024 02:57 7m 36s
Add support for fire textures in ANIMDEFS
Continuous Integration #4321: Pull request #2680 synchronize by Cacodemon345
September 11, 2024 18:27 8m 24s Cacodemon345:animtex-firetexture
September 11, 2024 18:27 8m 24s
Add support for fire textures in ANIMDEFS
Continuous Integration #4320: Pull request #2680 synchronize by Cacodemon345
September 11, 2024 11:25 7m 20s Cacodemon345:animtex-firetexture
September 11, 2024 11:25 7m 20s
- deactivate appimage for now, don't have enough interest looking int…
Continuous Integration #4319: Commit 7751933 pushed by madame-rachelle
September 11, 2024 11:18 7m 46s master
September 11, 2024 11:18 7m 46s
Add support for fire textures in ANIMDEFS
Continuous Integration #1215: Pull request #2680 synchronize by Cacodemon345
September 11, 2024 07:27 9s Cacodemon345:animtex-firetexture
September 11, 2024 07:27 9s
Add support for fire textures in ANIMDEFS
Continuous Integration #4318: Pull request #2680 synchronize by Cacodemon345
September 11, 2024 07:27 7m 55s Cacodemon345:animtex-firetexture
September 11, 2024 07:27 7m 55s
Returning FrustumAngle() function to its pre-isometric-mode version
Continuous Integration #4317: Pull request #2706 opened by dileepvr
September 11, 2024 02:44 7m 48s dileepvr:FrustumAngle_restored
September 11, 2024 02:44 7m 48s
PointToPseudoPitch() was being called even when viewpoint was not all…
Continuous Integration #1213: Commit aacc4d7 pushed by madame-rachelle
September 10, 2024 14:58 13s master
September 10, 2024 14:58 13s
PointToPseudoPitch() was being called even when viewpoint was not all…
Continuous Integration #4316: Commit aacc4d7 pushed by madame-rachelle
September 10, 2024 14:58 7m 28s master
September 10, 2024 14:58 7m 28s
Avoiding pointless PointToPseudoPitch calls
Continuous Integration #1212: Pull request #2705 opened by dileepvr
September 10, 2024 01:27 7m 19s dileepvr:PointToPseudoPitch_Fix
September 10, 2024 01:27 7m 19s
Avoiding pointless PointToPseudoPitch calls
Continuous Integration #4315: Pull request #2705 opened by dileepvr
September 10, 2024 01:27 7m 47s dileepvr:PointToPseudoPitch_Fix
September 10, 2024 01:27 7m 47s
Decoupled animations for MD2, MD3, and UE1 models
Continuous Integration #4314: Pull request #2704 opened by Lemon-King
September 9, 2024 21:22 7m 54s Lemon-King:Extend-decoupled-animations
September 9, 2024 21:22 7m 54s
add SpawnMultiCoopOnly mapinfo flag to spawn **only** coop spawns in …
Continuous Integration #1210: Commit afcd389 pushed by RicardoLuis0
September 8, 2024 20:10 7m 47s master
September 8, 2024 20:10 7m 47s
add SpawnMultiCoopOnly mapinfo flag to spawn **only** coop spawns in …
Continuous Integration #4313: Commit afcd389 pushed by RicardoLuis0
September 8, 2024 20:10 8m 1s master
September 8, 2024 20:10 8m 1s
- implement +SQUAREPIXELS flag
Continuous Integration #4311: Commit 5895f9b pushed by madame-rachelle
September 8, 2024 03:09 7m 27s master
September 8, 2024 03:09 7m 27s
- implement +SQUAREPIXELS flag
Continuous Integration #1208: Commit 5895f9b pushed by madame-rachelle
September 8, 2024 03:09 6m 43s master
September 8, 2024 03:09 6m 43s
Max draw distance setting
Continuous Integration #1207: Pull request #2695 synchronize by dileepvr
September 5, 2024 14:10 7m 16s dileepvr:Max_Draw_Distance
September 5, 2024 14:10 7m 16s
Max draw distance setting
Continuous Integration #4310: Pull request #2695 synchronize by dileepvr
September 5, 2024 14:10 8m 31s dileepvr:Max_Draw_Distance
September 5, 2024 14:10 8m 31s