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implement minion state (avenge status) and do minion type queries
todo
#21
opened Oct 2, 2023 by
github-actions
bot
instead of random boards simulate flipped and unflipped versions of the same boa...
todo
#17
opened Sep 30, 2023 by
github-actions
bot
replace player(player_id) -> minions[index] calls with this
todo
#16
opened Sep 30, 2023 by
github-actions
bot
minion_datas: SecondarySlotMap<MinionInstanceId, MinionData>,
todo
#14
opened Sep 30, 2023 by
github-actions
bot
DeathCheck order is not clear. it might be random? (see https://old.reddit.com/r...
todo
#13
opened Sep 29, 2023 by
github-actions
bot
test implemented minions more targeted to reduce the unnecessary hight amount of...
todo
#12
opened Sep 20, 2023 by
github-actions
bot
replace
MinionInstanceId::null()
with actual sensible source. Maybe look at Pa...
todo
#3
opened Sep 20, 2023 by
github-actions
bot
manual serialization from
Game
could lookup additional information about handl...
todo
#2
opened Sep 20, 2023 by
github-actions
bot
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