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PXLComponents

Wrapper component for PXL graphics library

Introduction

PXL components aims to be a Wrapper for the PXL library, create by Yuriy Kotsarenko. The goal is to put a "relative" easy way to develop in a RAD manner.

Detail on PXL library be find here. Source is available currently on SourceForge

Feature

  • PXL Lib as magic under the wood.
  • PXLEngine support currently fellowing renderer : OpenGL, DX9, DX11, SoftwareRasterizer
  • PXLEngine support variety of Pixel format (A8R8G8B8, A8, ...)
  • PXLSurface give access to raw DIB independant Bitmap
  • Capability to manage Assets inside IDE, inside final EXE.
  • Capability to manage with zero (0) code complexe scene layout.
  • Delphi IDE integration

RoadMap :

This lib should be, on term , available for all PXL platform, starting compiler FPC 3.0+ DCC18+ (And Lazarus1.4+ and DelphiXE7+ IDE)

  • fix and strongify existing code on delphi version.
  • Adapt for lazarus
  • Cross compilation ready for raspberry.
  • Add tools.

Note about Compilation :

  • Dependancy : PXL lib
  • Compile and install the package in standart way. Do not forget to add path of the compiled unit in your delphi IDE (Tools/options)
  • In order to obtain a fully functional Software Rasterizer engine, please activate conditional define "SRT_RENDER_TO_GDI" (located in PCL.Devices.SRT.pas, line 20)
  • Without that, all is functionnal, but not the RasterEngine, thus, the delphi IDE will not display design time action at all. Please note that the device rendering part of the rasterengine is available only on windows.

ScreenShots : Delphi 10.2 IDE

PXLEngine main component Alt text

PXLEngine Device Option ![Alt text](/../master/Ressources/PXLEngineDeviceOptionComp.png?raw=true "PXLEngine component)