Skip to content

Commit

Permalink
release <- dev (1.0.4)
Browse files Browse the repository at this point in the history
release <- dev (1.0.4)
  • Loading branch information
TrevisanGMW committed Aug 18, 2021
2 parents 8ab24e1 + f498146 commit d9c148d
Show file tree
Hide file tree
Showing 5 changed files with 409 additions and 12 deletions.
3 changes: 1 addition & 2 deletions .gitignore
Original file line number Diff line number Diff line change
@@ -1,4 +1,3 @@
# gitignore file to ignore gt tools script files that are still too raw.

# gitignore to ignore auto generated or work in progress files.
/workbench
/assets/backup
29 changes: 25 additions & 4 deletions README.md
Original file line number Diff line number Diff line change
Expand Up @@ -31,7 +31,7 @@
</p>

<h1> Description </h1>
<p>This is my collection of houdini digital assets (HDAs) for SideFX Houdini or Houdini Engine – These assets were created with the aim of automating, simplifying or to be used as a learning tool. None of them are encrypted (black boxes), so you can deconstruct and change them in whatever way necessary.
<p>This is my collection of houdini digital assets (HDAs) for SideFX Houdini or Houdini Engine – These assets were created with the aim of automating, simplifying or to be used as a learning tool. None of them are encrypted (black boxes), so you can deconstruct and so you can learn from them or change them in whatever way necessary.
</p>
<p>After installing the asset collection, you’ll find a submenu containing all the new assets. If you can't find it, make sure you're under the correct context (for example SOP, or DOP)
</p>
Expand All @@ -45,13 +45,34 @@ Hopefully these assets are helpful to you as they are to me.
<h1> Organization </h1>
<p><code>assets</code>: contains houdini digital asset (HDA) files</p>
<p><code>docs</code>: contains documentation about the assets</p>
<p><code>packages</code>: contains a json file used to define asset variables</p>

<h1> Installation </h1>
<h3>🧰 Make Assets Always Available:</h3>

<h4>Auto Installation</h4>

This asset collection comes with an auto installer (setup.bat) you can simply download it, run the setup and reopen Houdini.
Here is how you do it in more details:
<ol>
<li>Close Houdini (in case it's opened).</li>
<li>Download the latest release (or clone this repository).</li>
<li>Un-zip (Decompress) the file you downloaded. (the setup won't work if it's still compressed)</li>
<li>Open "setup.bat". (It will show you the options - "Install, Uninstall and About")</li>
<li>Type "1" to "Install", then press enter.</li>
<li>Open Houdini.</li>
<li>Enjoy!</li>
</ol>

If you want, you can now delete the downloaded/extracted files (as they have already been installed)

<h4>Manual Installation</h4>

<ol>
<li>Move your assets to a permanent safe location. (e.g. "Documents > my-houdini-assets")</li>
<li>Open your "houdini.env" file (Located in "Documents > houdini##.#") using a text editor.</li>
<li>Add a line defining a variable called "HOUDINI_OTLSCAN_PATH" pointing to the assets folder.<br> For example: <code>HOUDINI_OTLSCAN_PATH = C:/my-houdini-assets;&</code> (Use forward slashes)</li>
<li>Move your assets to a safe location. (e.g. "Documents > houdini#.# > gt-houdini-assets")</li>
<li>Move the folder (or just the file) "packages" to "Documents/houdini#.#".</li>
<li>Open the "gt-houdini-assets.json" file (Located in "Documents > houdini##.#" > packages) using a text editor.</li>
<li>Edit the GTLIB variable to point to your assets folder.<br> For example: <code>"GTLIB": "C:/Users/USERNAME/Documents/houdini18.5/gt-houdini-assets",</code> (Use forward slashes)</li>
<li>Restart Houdini.</li>
<li>Enjoy!</li>
</ol>
Expand Down
30 changes: 24 additions & 6 deletions docs/README.md
Original file line number Diff line number Diff line change
Expand Up @@ -34,13 +34,32 @@

<!-- Installation -->

<h1>Installation</h1>

<h1> Installation </h1>
<h3>🧰 Make Assets Always Available:</h3>

<h4>Auto Installation</h4>

This asset collection comes with an auto installer (setup.bat) you can simply download it, run the setup and reopen Houdini.
Here is how you do it in more details:
<ol>
<li>Close Houdini (in case it's opened).</li>
<li>Download the latest release (or clone this repository).</li>
<li>Un-zip (Decompress) the file you downloaded. (the setup won't work if it's still compressed)</li>
<li>Open "setup.bat". (It will show you the options - "Install, Uninstall and About")</li>
<li>Type "1" to "Install", then press enter.</li>
<li>Open Houdini.</li>
<li>Enjoy!</li>
</ol>

If you want, you can now delete the downloaded/extracted files (as they have already been installed)

<h4>Manual Installation</h4>

<ol>
<li>Move your assets to a permanent safe location. (e.g. "Documents > my-houdini-assets")</li>
<li>Open your "houdini.env" file (Located in "Documents > houdini##.#") using a text editor.</li>
<li>Add a line defining a variable called "HOUDINI_OTLSCAN_PATH" pointing to the assets folder.<br> For example: <code>HOUDINI_OTLSCAN_PATH = C:/my-houdini-assets;&</code> (Use forward slashes)</li>
<li>Move your assets to a safe location. (e.g. "Documents > houdini#.# > gt-houdini-assets")</li>
<li>Move the folder (or just the file) "packages" to "Documents/houdini#.#".</li>
<li>Open the "gt-houdini-assets.json" file (Located in "Documents > houdini##.#" > packages) using a text editor.</li>
<li>Edit the GTLIB variable to point to your assets folder.<br> For example: <code>"GTLIB": "C:/Users/USERNAME/Documents/houdini18.5/gt-houdini-assets",</code> (Use forward slashes)</li>
<li>Restart Houdini.</li>
<li>Enjoy!</li>
</ol>
Expand All @@ -61,7 +80,6 @@
<li>Select the asset you want to load.</li>
<li>Enjoy!</li>
</ol>
<br>


<!-- GT Transfer Deformation -->
Expand Down
19 changes: 19 additions & 0 deletions packages/gt-houdini-assets.json
Original file line number Diff line number Diff line change
@@ -0,0 +1,19 @@
{
"recommends": "houdini_version >= '17.5.321'",

"env": [
{
"GTLIB": "PATHPLACEHOLDER",
},
{
"GTOTL": "$GTLIB/assets",
},
{
"HOUDINI_OTLSCAN_PATH": "$GTOTL;$HOUDINI_OTLSCAN_PATH",
},
],

"path": "$GTLIB",
}


Loading

0 comments on commit d9c148d

Please sign in to comment.