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Kill Bizware .NET Framework deps #3702

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Commits on Jul 11, 2023

  1. Kill Bizware .NET Framework deps

    Only has a WinForms dep for GraphicsControls now
    CasualPokePlayer committed Jul 11, 2023
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Commits on Jul 14, 2023

  1. remove unfinished d3d11 backend (didn't mean to commit this)

    make SDL2 input probably work? also make it much cleaner
    CasualPokePlayer committed Jul 14, 2023
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  2. oops

    CasualPokePlayer committed Jul 14, 2023
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  3. Try to fix crashing, also print out some debug info about sdl gamepad…

    …s connecting/disconnected in the console
    CasualPokePlayer committed Jul 14, 2023
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Commits on Jul 15, 2023

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  5. debug this, i guess?

    CasualPokePlayer committed Jul 15, 2023
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  6. move this up

    CasualPokePlayer committed Jul 15, 2023
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Commits on Jul 16, 2023

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  5. meh?

    CasualPokePlayer committed Jul 16, 2023
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  6. log this i guess?

    CasualPokePlayer committed Jul 16, 2023
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  12. bleh i hate this

    CasualPokePlayer committed Jul 16, 2023
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  13. remove earlier crap, add in the proper fix for SDL bullshit

    big thanks to kalimag for figuring this out! since we were making (hidden) SDL windows, and those were unfocused, SDL blocked input, we need to tell it to not do that
    CasualPokePlayer committed Jul 16, 2023
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  14. test sdl init in FirstInitAll (it will be init again later on, but if…

    … it works the first time 99.9% chance it'll work the second time)
    CasualPokePlayer committed Jul 16, 2023
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Commits on Jul 17, 2023

  1. flip Y axis for SDL game controllers

    SDL maps game controller axes as RightDown instead of RightUp like XInput and the like
    CasualPokePlayer committed Jul 17, 2023
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Commits on Jul 21, 2023

  1. SDL2 rumble works fine so DirectInput gamepads are the only ones wher…

    …e rumble doesn't work (also, this means Linux gets rumble for the first time in hawk!)
    CasualPokePlayer committed Jul 21, 2023
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