- Fractal renderer written in rust
- Singlethreaded, multithreading (using rayon) and gpu compute (using wgpu - WebGpu implementation) versions
- Supports both native targets and wasm
- Currently renders the Mandelbrot set and the Multibrot set
- Try the live demo (Note: the web version runs on a signle thread without GPU acceleration, native version are much faster)
- Download a pre-build binary from ./bin
- Run
cargo install fractl_gui
to install, optionally pick specific features (see "Building using cargo")
Key | Action |
---|---|
LeftMouseButton | Center view on cursor |
WSAD | Move view |
R | Reset view |
ScrollWheel | Increase / Decrease zoom |
O | Increase zoom |
P | Decrease zoom |
ArrowKey | Increase / Decrease zoom in a direction |
T | Reset zoom |
K | Increase percision (max iterations) |
L | Decrease percision (max iterations) |
M | Next fractal |
N | Previous fractal |
B | Next fractal coloring |
V | Previous fractal coloring |
U | Toggle UI |
Y | Toggle crosshair |
C | Increase exponent (for multi-fractals) |
X | Decrease exponent (for multi-fractals) |
F11 | Toggle Fullscreen |
Escape | Exit |
Package | Description | Pararelism | Floatin point percision |
---|---|---|---|
fractl_gui | Native gui | No | Double (f64) |
fractl_gui-multithread | Native gui | CPU multithreading | Double (f64) |
fractl_gui-gpu | Native gui | GPU compute shader | Single (f32) |
fractl_gui-wasm | Web gui | No | Double (f64) |
fractl_gui-win | Native gui crosscompiled to Winows x86_64 | No | Double (f64) |
fractl_gui-win-multithread | Native gui crosscompiled to Winows x86_64 | CPU multithreading | Double (f64) |
fractl_gui-win-gpu | Native gui crosscompiled to Winows x86_64 | GPU compute shader | Single (f32) |
-
To build:
nix build .#Package
-
To build and run locally:
nix run .#Package
-
Example:
nix run .#gui-gpu
-
Or use on of the build scripts in ./script
- Have rust installed, or optionally use the included dev shelle:
nix develop
- Pick feautres
Feature | Description | Notes |
---|---|---|
multithred | CPU multithreading | multithread and gpu cannot be enabled at the same time |
gpu | GPU computing | multithread and gpu, gpu and f64 cannot be enabled at the same time |
f32 | Single percision floating point numbers | f32 and f64 cannot be enabled at the same time |
f64 | Double percision floating point numbers | f32 and f64 cannot be enabled at the same time |
- To build:
cargo build --package=fractl_gui --no-default-features --release --features "Feature1 Feature2"
- To run:
cargo run --package=fractl_gui --no-default-features --release --features "Feature1 Feature2"
- Example:
cargo build --package=fractl_gui --no-default-features --release --features "gpu f32"
- Source repo - https://github.com/Shapur1234/Fractl
- Crates.io - https://crates.io/crates/fractl_gui
- Add Julia set, more fractals
- F128 floating point
- Wasm WebGpu with compute shader
- Redox port