A simple command-line tool for solving simple sokoban levels written in rust.
(and when I say simple levels, I mean levels that require <40 steps to beat)
This uses a simple breadth-first search to find the right combination of steps
to take for the board to get into it's finished state.
This will always find a solution with the shortest possible path but has a terrible
runtime complexity. My goal with this project was to learn a little bit more about
the rust programming language and not to solve a PSPACE-complete problem :P