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4.0.0 for Blender 4.0

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@Road-hog123 Road-hog123 released this 02 Feb 23:30
· 1 commit to main since this release

Release for Blender 4.0.

Fixed Bugs:

  • Fix diffuse colour for textured materials (#12).
  • Fix a possible bug with materials containing ShaderNodeGroup nodes.
  • Fix an AttributeError when exporting a material with an Image Texture node with no image associated.
  • Attempt to export split normals (#10)—I hope this doesn't break more things than it solves.

New Features:

  • Specular colour can now be RGB instead of Greyscale.