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Releases: Quantizr/DungeonRoomsMod

v3.4.1

26 Mar 05:48
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Dungeon Rooms Mod 3.4.1

Thanks again to @KoutaChan for this update
Changes:

  • Add Zodd-1 room
  • Read the map even if the Magical Map does not exist in the inventory
  • Fix crash bug
  • Update Temple-3 room data

SHA-1 Checksum: 081153c67f29d7989de6a57c12465f911eb6f925

If you need help with anything or would just like to hang out, join our Discord here: https://discord.gg/7B5RbsArYK

Make sure you download the file below named "Dungeon_Rooms-3.4.1.jar" and not the source code!

v3.4.0

16 Sep 05:16
1f4c4e0
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Dungeon Rooms Mod v3.4.0

Credit to @KoutaChan (kouta1212 on Discord) for this update
Changes:

  • Added 10 new rooms
  • Various waypoint and bug fixes

SHA-1 Checksum: 521f5056c53a3c71c3d14c0c26dec7e55f7b3fcd

If you need help with anything or would just like to hang out, join our Discord here: https://discord.gg/7B5RbsArYK

Make sure you download the file below named "Dungeon_Rooms-3.4.0.jar" and not the source code!

v3.3.2

27 Nov 10:14
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Dungeon Rooms Mod v3.3.2

Changes:

  • Fixed mod disabling itself if the hotbar map loads late
  • Fixed NullPointerException in log for specific case of update checking

SHA-1 Checksum: b34cb1dfcf85f20fdb93a49d6b4254a60b76deb3

If you need help with anything or would just like to hang out, join our Discord here: https://discord.gg/7B5RbsArYK

Make sure you download the file below named "Dungeon_Rooms-3.3.2.jar" and not the source code!

v3.3.1

02 Mar 08:18
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Dungeon Rooms Mod v3.3.1

Changes:

  • Hypixel moved the dungeon map around by 8 blocks in the x and z directions, breaking all previous DRM v3.x versions
  • This update adjusts for the changes the Hypixel admins made

SHA-1 Checksum: 7bb0746ed6bdb393573ecee21aa49e822bb98fba

If you need help with anything or would just like to hang out, join our Discord here: https://discord.gg/7B5RbsArYK

Make sure you download the file below named "Dungeon_Rooms-3.3.1.jar" and not the source code!

v3.3.0

10 Feb 04:03
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Dungeon Rooms Mod v3.3.0

Changes:

  • Added Stonk Waypoints (Credit to @cold-carmel)
  • Hopefully fixed rare bug where waypoints turn off after blood room

SHA-1 Checksum: 8ddd8e1c385becacab48dbed0a2dcdbd9c69f3f5

If you need help with anything or would just like to hang out, join our Discord here: https://discord.gg/7B5RbsArYK

Make sure you download the file below named "Dungeon_Rooms-3.3.0.jar" and not the source code!

v3.2.4

12 Sep 04:41
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Dungeon Rooms Mod v3.2.4

Changes (since 3.2.1):

  • Made mod compatible with rooms with more than 9 secrets
  • Fixed Mithril-Cave-10, Red-Green-3, and Layers-8
  • Enabled waypoints by default for new users because too many people were getting confused

SHA-1 Checksum: 6f713475446ba9350e89b14754b8c732133b6ab0

If you need help with anything or would just like to hang out, join our Discord here: https://discord.gg/7B5RbsArYK

Make sure you download the file below named "Dungeon_Rooms-3.2.4.jar" and not the source code!

v3.2.3

12 Sep 01:19
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This release caused crashes and has been deleted

Dungeon Rooms Mod v3.2.3

Changes:

  • Fixed Mithril-Cave-10

SHA-1 Checksum: 65d8ca0e588be0bc0f87186bb7e174a5a9541077

If you need help with anything or would just like to hang out, join our Discord here: https://discord.gg/7B5RbsArYK

Make sure you download the file below named "Dungeon_Rooms-3.2.3.jar" and not the source code!

v3.2.2

11 Sep 23:44
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This is NOT the latest version!!!

Dungeon Rooms Mod v3.2.2

Changes:

  • Fixed waypoints for: Mithril-Cave-10, Red-Green-3, Layers-8
  • Enabled waypoints by default because too many people were getting confused

SHA-1 Checksum: 08aa2b8e30c8434345775a0b1915dc306abe3384

If you need help with anything or would just like to hang out, join our Discord here: https://discord.gg/7B5RbsArYK

Make sure you download the file below named "Dungeon_Rooms-3.2.2.jar" and not the source code!

v3.2.1

26 Aug 03:33
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This is NOT the latest version!!!

Dungeon Rooms Mod v3.2.1

Changes:

  • Added 2 more new rooms: Overgrown-Chains-2 and Long-Hall-3 (those appear to be the last of the new rooms, unless the last few are extremely rare)
  • Fixed Mithril-Cave-7 detection issue
  • Reduced raytrace vectors to 576 from 1024
  • Removed "rescanning" text from chat
  • Changed rescan periods from 10 and 2 seconds to 5 and 1 seconds

SHA-1 Checksum: e3d93f063c94b79b72efe2e8ea9548d708eee9ca

If you need help with anything or would just like to hang out, join our Discord here: https://discord.gg/7B5RbsArYK

Make sure you download the file below named "Dungeon_Rooms-3.2.1.jar" and not the source code!

v3.2.0

25 Aug 14:50
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This is NOT the latest version!!!

Dungeon Rooms Mod v3.2.0

Added 9 of the 15 new rooms:

  • Cages-2
  • End-2
  • Double-Diamond-3
  • Red-Green-3
  • Grass-Ruin-3
  • Grand-Library-4
  • Waterfall-8
  • Mithril-Caves-7
  • Layers-8
    The rest of the rooms will be added soon, but it may take some time as I need to either find the rooms myself in a dungeon run or get sent a world download or ReplayMod recording of the room.

Added 3 of the old missing rooms:

  • Pillars-1
  • Lava-Pool-3
  • Mini-Rail-Track-3

SHA-1 Checksum: f50ae9e85204af1e1aa1c95b7c89879f2bc95e76

If you need help with anything or would just like to hang out, join our Discord here: https://discord.gg/7B5RbsArYK

Make sure you download the file below named "Dungeon_Rooms-3.2.0.jar" and not the source code!