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Release 1.8.0 (#107)
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Co-authored-by: github-actions[bot] <41898282+github-actions[bot]@users.noreply.github.com>
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rom1504bot and github-actions[bot] committed Aug 31, 2023
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8 changes: 8 additions & 0 deletions HISTORY.md
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## History

### 1.8.0
* [Add support for elytra and rockets (#106)](https://github.com/PrismarineJS/prismarine-physics/commit/04351b4c5fa73e9eb7ca79b88c63f5bef59b5645) (thanks @lkwilson)
* [Fix "flowing" liquids not being included (#105)](https://github.com/PrismarineJS/prismarine-physics/commit/1f95aaad67684b381aedeb0a990e93dbb03025d0) (thanks @Flonja)
* [Update index.js (#104)](https://github.com/PrismarineJS/prismarine-physics/commit/dd159da044af4959f9fd8d7d97c14921e7288c1e) (thanks @Vakore)
* [Fixed airborne movement factor for sprinting (#75)](https://github.com/PrismarineJS/prismarine-physics/commit/116bb6fe3ae5066d53cedb69683a5fdb497c470d) (thanks @olie304)
* [Add command gh workflow allowing to use release command in comments (#102)](https://github.com/PrismarineJS/prismarine-physics/commit/6797491346be0ef1572aac94c78b2a1377982d54) (thanks @rom1504)
* [Fix 1.17 & 1.18 effect names (#101)](https://github.com/PrismarineJS/prismarine-physics/commit/cc7ae73d6929689645e77c7ba26bf0dcc4bc1e01) (thanks @killbinvlog)

### 1.7.0

* 1.20
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2 changes: 1 addition & 1 deletion package.json
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{
"name": "prismarine-physics",
"version": "1.7.0",
"version": "1.8.0",
"description": "Provide the physics engine for minecraft entities",
"main": "index.js",
"directories": {
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