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Crafting the future of the VFX/animation pipeline. I'm working with Python, C++, Rez, OpenUSD, Shotgrid, Maya, Nuke, Blender, Houdini.
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RodeoFX
- Montréal QC, Canada
- https://www.leodepoix.fr
- @PiloeGAO
- in/piloegao
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ldRigNodes-maya
ldRigNodes-maya PublicThis repository contain the source code of my C++ rig nodes for Autodesk Maya 2020+.
C++ 7
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