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Heist modifier magnitudes #8269

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@Regisle Regisle commented Aug 30, 2024

built on #8151 (merge that one first)

Initial draft of heist implicts and enchants (currently only commit 25f2d1f onwards)

This is still very WIP and has some issues (hence a fair amount of commented out stuff)
It also does not tag any unique items with their proper mods for cases where thats needed

it mostly works for rare crafted items though

@Regisle Regisle marked this pull request as draft August 30, 2024 06:45
@Paliak Paliak added enhancement New feature, calculation, or mod wip Unfinished and commited for discussion labels Sep 15, 2024
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