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Add Wretched Defiler to spectre liblary #8241

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92 changes: 92 additions & 0 deletions src/Data/Skills/spectre.lua
Original file line number Diff line number Diff line change
Expand Up @@ -10547,4 +10547,96 @@ skills["AzmeriGolemRotateZap"] = {
levels = {
[1] = { 0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 0, statInterpolation = { 3, 3, }, },
},
}
skills["MeleeAtAnimationSpeed"] = {
name = "Default Attack",
hidden = true,
color = 4,
baseEffectiveness = 0,
description = "Strike your foes down with a powerful blow.",
skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, },
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
projectile = true,
},
stats = {
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
"action_attack_or_cast_time_uses_animation_length",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
},
levels = {
[1] = { levelRequirement = 1, },
},
}
skills["RevenantBossSpellProjectile"] = {
name = "Lightning Projectile",
hidden = true,
color = 4,
baseEffectiveness = 3.125,
incrementalEffectiveness = 0.046000000089407,
skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, },
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
projectile = true,
},
constantStats = {
{ "monster_projectile_variation", 7 },
{ "base_number_of_projectiles_in_spiral_nova", 9 },
{ "projectile_spiral_nova_time_ms", 750 },
{ "projectile_spiral_nova_angle", 50 },
{ "projectile_spiral_nova_starting_angle_offset", -20 },
{ "monster_reverse_point_blank_damage_-%_at_minimum_range", 80 },
},
stats = {
"spell_minimum_base_lightning_damage",
"spell_maximum_base_lightning_damage",
"base_is_projectile",
},
levels = {
[1] = { 0.60000002384186, 1.3999999761581, levelRequirement = 3, statInterpolation = { 3, 3, }, },
},
}
skills["RevenantReviveUndead"] = {
name = "Revive Undead",
hidden = true,
color = 4,
skillTypes = { [SkillType.Spell] = true, },
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
constantStats = {
{ "base_skill_effect_duration", 2000 },
{ "spell_maximum_action_distance_+%", -40 },
},
stats = {
"revenant_revive_explode_damage_%",
},
levels = {
[1] = { 40, storedUses = 1, levelRequirement = 3, cooldown = 5, statInterpolation = { 1, }, },
[2] = { 34, storedUses = 1, levelRequirement = 43, cooldown = 5, statInterpolation = { 1, }, },
[3] = { 27, storedUses = 1, levelRequirement = 58, cooldown = 5, statInterpolation = { 1, }, },
[4] = { 26, storedUses = 1, levelRequirement = 68, cooldown = 5, statInterpolation = { 1, }, },
[5] = { 25, storedUses = 1, levelRequirement = 69, cooldown = 5, statInterpolation = { 1, }, },
[6] = { 24, storedUses = 1, levelRequirement = 70, cooldown = 5, statInterpolation = { 1, }, },
[7] = { 23, storedUses = 1, levelRequirement = 71, cooldown = 5, statInterpolation = { 1, }, },
[8] = { 22, storedUses = 1, levelRequirement = 72, cooldown = 5, statInterpolation = { 1, }, },
[9] = { 22, storedUses = 1, levelRequirement = 73, cooldown = 5, statInterpolation = { 1, }, },
[10] = { 21, storedUses = 1, levelRequirement = 74, cooldown = 5, statInterpolation = { 1, }, },
[11] = { 20, storedUses = 1, levelRequirement = 75, cooldown = 5, statInterpolation = { 1, }, },
[12] = { 19, storedUses = 1, levelRequirement = 76, cooldown = 5, statInterpolation = { 1, }, },
[13] = { 18, storedUses = 1, levelRequirement = 77, cooldown = 5, statInterpolation = { 1, }, },
[14] = { 18, storedUses = 1, levelRequirement = 78, cooldown = 5, statInterpolation = { 1, }, },
[15] = { 17, storedUses = 1, levelRequirement = 79, cooldown = 5, statInterpolation = { 1, }, },
[16] = { 16, storedUses = 1, levelRequirement = 80, cooldown = 5, statInterpolation = { 1, }, },
[17] = { 15, storedUses = 1, levelRequirement = 81, cooldown = 5, statInterpolation = { 1, }, },
[18] = { 14, storedUses = 1, levelRequirement = 82, cooldown = 5, statInterpolation = { 1, }, },
},
}
26 changes: 26 additions & 0 deletions src/Data/Spectres.lua
Original file line number Diff line number Diff line change
Expand Up @@ -2046,6 +2046,32 @@ minions["Metadata/Monsters/Revenant/Revenant"] = {
modList = {
},
}
-- Wretched Defiler
minions["Metadata/Monsters/Revenant/RevenantMapBossStandalone_AtlasUber"] = {
name = "Wretched Defiler",
monsterTags = { "caster", "demon", "fast_movement", "flesh_armour", "is_unarmed", "large_model", "lightning_affinity", "melee", "not_int", "not_str", "physical_affinity", "raises_dead", "ranged", "red_blood", "slashing_weapon", "small_height", "standalone_map_boss", },
baseDamageIgnoresAttackSpeed = true,
life = 3.9,
evasion = 0.5,
fireResist = 40,
coldResist = 40,
lightningResist = 40,
chaosResist = 25,
damage = 3,
damageSpread = 0.2,
attackTime = 1.5,
attackRange = 10,
accuracy = 1,
skillList = {
"RevenantReviveUndead",
"RevenantBossSpellProjectile",
"MeleeAtAnimationSpeed",
"RevenantMapBossSummon1",
"RevenantMapBossSummon2",
},
modList = {
},
}
-- Sea Witch
minions["Metadata/Monsters/Seawitch/SeaWitchFrostBolt"] = {
name = "Merveil's Blessed",
Expand Down
2 changes: 2 additions & 0 deletions src/Export/Minions/Spectres.txt
Original file line number Diff line number Diff line change
Expand Up @@ -121,6 +121,8 @@ local minions, mod, flag = ...
#spectre Metadata/Monsters/Pyromaniac/PyromaniacPoison
-- Stygian Revenant
#spectre Metadata/Monsters/Revenant/Revenant
-- Wretched Defiler
#spectre Metadata/Monsters/Revenant/RevenantMapBossStandalone_AtlasUber
-- Sea Witch
#spectre Metadata/Monsters/Seawitch/SeaWitchFrostBolt
#spectre Metadata/Monsters/Seawitch/SeaWitchScreech
Expand Down
12 changes: 12 additions & 0 deletions src/Export/Skills/spectre.txt
Original file line number Diff line number Diff line change
Expand Up @@ -2166,4 +2166,16 @@ skills["DarkMarionetteExplodePerfect"] = {

#skill AzmeriGolemRotateZap Spinning Zap
#flags spell area hit
#mods

#skill MeleeAtAnimationSpeed
#flags attack projectile
#mods

#skill RevenantBossSpellProjectile Lightning Projectile
#flags spell projectile
#mods

#skill RevenantReviveUndead Revive Undead
#flags spell
#mods
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