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Releases: Owmacohe/Descant

IfNode release

22 May 00:57
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Finally added a control-block-style 'if node' for better control over the flow of dialogue.

Major Editor, Actor, and Component update

11 May 14:38
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Added a ton of new features!

Editor

  • Autosave
  • Saved panned and scrolled positions in the editor
  • Added an editor search functionality
  • Added comment boxes in the editor
  • Added a small version number next to the file name

Actors

  • Added a SerializableDictionary to actors

Components

  • Added a ton of new variable types that components can have
  • Updated default components to include DescantActor references (instead of just getting them by name)

Component rearranging

21 Apr 14:51
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[fix, feat] Tied portraits to players and allowed Components to be re…

…arranged

Log Editor release

18 Apr 15:30
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Added a log editor to help with debugging! I also cleaned up a lot of scripts.

Unity Asset Store release

19 Mar 20:34
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[fix] Added more possible stylesheet fallback paths, and did some ren…

…aming

Polished release

18 Mar 15:45
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Added new logo, splash image, and made some editor tweaks

Switched from JSON files to SerializedObjects

11 Mar 18:12
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[fix, refactor, feat] Converted Descant files from .json to Scriptabl…

…eObjects (also fixed a few tiny bugs)

Finalized release + styelsheet path fixes

07 Jan 20:02
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Added some stylesheet path checking so that the Descant folder can be put in more than just one place

Finalized Component system + full documentation

26 Dec 23:39
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  • Added final tweaks and comments
  • Finalized features and got rid of most bugs
  • Created Component documentation website

Base package + Component system

08 Dec 19:07
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Pre-release
  • Full Component system integrated
  • Actors integrated
  • Almost all bugs fixed
  • Still need to make a proper tutorial