Releases: OMerkel/Fractals
WebGL Shader Library Mandelbrot Set
See it in action rendered live on https://omerkel.github.io/Fractals/Mandelbrot/Shader_Library/
This release is an approximately 90 seconds webm file showing the prerendered WebGL Shader Library Mandelbrot Set in low resolution.
While our visit of Evoke2019 demo party/conference in Cologne, Germany, we decided to implement a GLSL fragment shader to render a zoom path into a Mandelbrot set while live shifting the color palette. The version implemented first used a glslViewer on Linux.
Here a wrapper for WebGL SL is implemented to run the same Shaders in a browser environment. Mind the canvas context is 'experimental-webgl'.
Minor third party code was taken from sources as indicated in the code by mentioned URLs. These code parts claimed to be freely available and license compatible with MIT.