This is a game inspired by the nostalgic "PACMAN" game, and was built in the game development software GameMaker Studio 2.
When collecting all the points, the player levels up, and the points spawn again after a few seconds. Every time the player levels up, the enemies will become stronger.
Default Values:
-
Ghost walking speed: 1;
Speed at which the ghost moves normally. -
Ghost hunting speed: 2;
Speed at which the ghost moves when it sees the player, and starts hunting them. -
Ghost hunting duration: 5 seconds;
Duration in seconds of the time the ghost is in hunting mode when seeing the player. -
Ghost hunting multiplier: 3;
Multiplier of the distance that the ghost needs to be from the player to be able to see them, where the initial value is 3 times a grid (32 pixels), that is, 96 pixels for each direction.
From level 03:
- Increases the default hunting time by 1 second, so the new hunting time is 6 seconds;
- Increases the ghost's sight distance multiplier by 1 unit, so the new sight distance is 128 pixels;
From level 05:
- Increases walking speed by 0.5, so the new ghost speed will be 1.5;
- Increases hunting speed by 0.5, so the new ghost speed will be 2.5;
From level 07
- Increases the default hunting time by 2 seconds, so the new hunting time is 7 seconds;
- Increases the ghost's sight distance multiplier by 2 units, so the new sight distance is 160 pixels;
From level 09:
- Increases walking speed by 1, so the new ghost speed will be 2;
- Increases hunting speed by 1, so the new ghost speed will be 3;
Level 10:
- Increases the default hunting time by 3 seconds, so the new hunting time is 8 seconds;
- Increases the ghost's sight distance multiplier by 3 units, so the new sight distance is 192 pixels;
Save and display game high scores upon reaching game over.
Thank you for your time, I hope you liked it.
Made by NycolasFelipe
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