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SV_Physics() : Performance boost for SV_PushMove() when there is a lot of pushers and pushed entities. #472

SV_Physics() : Performance boost for SV_PushMove() when there is a lot of pushers and pushed entities.

SV_Physics() : Performance boost for SV_PushMove() when there is a lot of pushers and pushed entities. #472

name: Formatting check
on: [push, pull_request]
jobs:
formatting-check:
name: Formatting Check
runs-on: ubuntu-latest
strategy:
matrix:
path:
- check: 'Quake'
- check: 'Shaders'
steps:
- uses: actions/checkout@v4
- uses: DoozyX/clang-format-lint-action@v0.17
with:
source: ${{ matrix.path['check'] }}
extensions: 'h,c,cpp'
clangFormatVersion: 17