A game where you have to take atoms from other players by blowing up yours.
If you're using Windows, download the win32 version and extract its contents to an empty folder.
If you're using 64-bit Linux, download and run the provided AppImage.
Otherwise follow those steps:
- Download LOVE for your platform from https://love2d.org/.
- Download the latest KłełeAtoms .love file from this repository (https://github.com/Nightwolf-47/KleleAtoms/releases)
- Drag and drop the KłełeAtoms .love file to the LOVE executable
Alternatively, you can play it online on Newgrounds.
Starting from version 1.2, the in-game tutorial explains the rules with examples.
The game starts with an empty grid. Every player can place 1 atom per turn on tiles without enemy atoms.
When a tile has too many* atoms, it becomes critical and explodes. Each surrounding tile gains an atom and all existing atoms on those tiles go to the player who started the explosion.
If an explosion causes other atoms to become critical, they will explode as well, causing a chain reaction.
If a player loses all their atoms, they lose. The last standing player wins the game.
*corner - 2 atoms, side - 3 atoms, otherwise 4 atoms (or more)
The keys only work in 1.4 and newer versions.
F3
- toggle window resizing
F4
- toggle fullscreen mode
-gw <number>
- change grid width (7-30)
-gh <number>
- change grid height (4-20)
-p1 <type>
- change player 1 type (0 - nothing, 1 - human, 2-4 - AI)
-p2 <type>
- change player 2 type
-p3 <type>
- change player 3 type
-p4 <type>
- change player 4 type
-full <0/1>
- enable or disable fullscreen mode
-resize <0/1>
- enable or disable window resizing
-mobile
- simulate mobile/web mode (fullscreen, limited grid size etc.)
-os <name>
- spoof the target OS (-os Web
simulates HTML5 love.js version)
LOVE Development Team - Löve, a Lua game engine this game runs on.
DrPetter - SFXR, a tool used to make sounds for this game.
This game is licensed under the MIT License, see LICENSE for details.