feat: make render distance for (partially) transparent blocks adjustable #4858
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Contains
Transparent blocks like leaves and grass are usually invisible beyond a certain distance. This is actually because the game will only render transparent blocks in the closest 64 chunks to the player. This PR disables the limit by default, but it can be re-enabled and the limit changed with a slider in the video settings.
How to test
Look at some trees in the distance, and make sure they still have leaves. Then set the limit to 64 or something and see the difference. I've been testing in Metal Renegades, which might be easier because you can see trees further away.