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feature(subsystem-prepare): extract Network and R&R code from EventSystemImpl #4565

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merged 14 commits into from
Mar 9, 2021

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@pollend pollend commented Mar 7, 2021

Contains

Preparement to extraction EntitySystem: extract Network's replication and Recording of R&R from EventSystem.
Used Decorators for compose this together.

How to test

EventSystem loads:

  1. Start TS
  2. Create/Load Game
  3. Check that loads and works (movement, windows opens, blocks breaks)

Network:

  1. Start TS
  2. Start server
  3. Join to Server
  4. Check that loads and works (your events should replicated to server)

R&R:

  1. Start TS
  2. Create/Load game
  3. record
  4. replay
  5. check that works.

Ref PR: #4323

PerformanceMonitor.startActivity(activity);
}

//TODO return this!
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TODOs and commented code

@DarkWeird DarkWeird merged commit d37576f into develop Mar 9, 2021
@DarkWeird DarkWeird deleted the feature/event-system-decomposite-1 branch March 9, 2021 07:09
@skaldarnar skaldarnar added the Type: Improvement Request for or addition/enhancement of a feature label Mar 9, 2021
@skaldarnar skaldarnar added this to the v4.3.0 milestone Mar 9, 2021
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4 participants