Skip to content

A Blender 2.79+ add-on for converting scenes into PewPew Live 3D models

License

Notifications You must be signed in to change notification settings

ModEngineer/PewPewLive-MeshExporter

Repository files navigation

[WIP]PewPewLive-MeshExporter

A Blender 3.3+ add-on for converting scenes into PewPew Live 3D models

Using Blender 2.79-3.2?

The last release that supports your Blender version is v0.6.1-r2. This version will not be maintained, and files saved with newer versions will be incompatible with this version.

Installation Instructions:

  1. Download a release
  2. Open Edit > Preferences in Blender
  3. Go to the Add-ons tab
  4. Click "Install..."
  5. Select the .zip you downloaded and click "Install Add-on"
  6. Tick the checkbox next to "Import-Export: PewPew Live Mesh Exporter."

What is decompress_meshes.lua?

This add-on compresses meshes that it exports, which need to be decompressed. decompress_meshes.lua is the script used to decompress the exported meshes and must be included in your PewPew Live level. It can be found here.

What are segments?

Segments are PewPew Live's version of edges. By default, each edge is exported to its own segment, but the segments panel (which should be near the vertex groups panel) can be used to merge multiple edges into a single segment.

What are these vertex groups created by the segments?

These are used to keep track of edges. This is done because properties cannot be applied to vertices, edges, or faces and because their indices are unstable. Unless you know what you are doing, DO NOT create or edit any vertex groups with a name such as pewpew_segment_SegmentNameHere_vgroup.

Found a bug?

Open an issue