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V1.0 - C# Release

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@Minoqi Minoqi released this 20 Mar 16:12
· 1 commit to main since this release
e3200c8

Version 1.0

It supports Godot 4.x and only supports C#, visit the GDScript repo for GDScript.

Inclusions

  • Create custom UUIDs in engine or at runtime
  • Automatically stores UUIDs
  • Automatically removes deleted UUIDs
  • C# support