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Editor2D

This multi-platform Java projects aim to create an editor for 2D images that supports the PXM format. This work has been developed during the Software Engineering 2 course and is more oriented toward implementing a solid and scalable structure than an application with a vast range of features.

Objectives

The main objectives of this project were:

  • Utilize layer architecture
  • Implement various software engineering pattern
  • Test both backend and frontend modules

Patterns

The implemented backend's patterns are:

  • Strategy
  • Chain of responsibility
  • Pipeline

The implemented frontend patterns are:

  • Pattern MVC
  • Command
  • Mediator
  • Memento
  • Singleton
  • Factory method
  • Observer

Contributors

The development of the project was carried out by 3 students:

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