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Updated to dbus-0.8.1 and fixed PlayerEvents being referenced by Player::events but not re-exported. #48

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ischeinkman
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PlayerEvents was not actually re-exported at the crate root, so Player::events couldn't actually be used. I fixed that and added the unreachable_pub lint to (hopefully) catch similar issues in the future, but it's worth noting that the lint has a bug right now for certain use cases; see rust issue #64762.
I also updated dbus while I was at it, which required a bunch of import changes since a lot of the previous api got moved to dbus::ffidisp.

@Mange
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Mange commented Feb 14, 2020

Thank you! I'll take a look at this as soon as I'm able to.

@Mange
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Mange commented Feb 15, 2020

This looks really good. Thank you so much! ❤️

I've squashed and reworded a few commits, but you retain all authorship of the code still.

Merged here: 002ebdf

@Mange Mange closed this Feb 15, 2020
@Mange
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Mange commented Feb 15, 2020

Version 2.0.0-rc2 was just released with this fix included.

Please let me know if it works for you so I can release as 2.0.0.

@ischeinkman
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Thanks! I'll let you know once I have time.

@ischeinkman
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Everything seems okay on my end.

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2 participants