Collect parts to battle bots
runJvm
runJs
jsBrowserDistribution
Arrow Keys - move Space - Print tile information Z - Start a battle (debug since no enemies yet)
Arrow Keys - select an option Space - pick that option Esc - Go back from sub options
Doors are objects in the tileset and include level
x
and y
as custom properties.
The first tile layer of a tmx
has a custom property music
(eg bgm
). music/bgm
is used on the tiled views and music/battle/bgm
is used in battles.
Each terrain specifies a battle name (eg Dirt
), which links to battleBackgrounds/Dirt.png
that is loaded in a battle
aws s3 sync build/distributions/ s3://austinkucera.com/games/mechamon/
Engine
Art
- Font from Zelda Like Tilesets and Sprites
- Tileset from Isaiah658's Pixel Pack
Music
add range to parts
target square outside of battle
target part inside battle