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Escape-From-Zombieland

Version: 0.3 Last update: 06/12/2021

If you want to try our game, feel free to contact one of us ! (The game is still under development)

Technologies

  • Unity
  • C#

To play:

Try to contact someone of the team.

The game:

You can start a game from the Menu. Each game ends when your character dies. At the moment, the game has an endless level, with 4 types of Zombies appearing. These types of Zombies are characterized by their different appearances and characteristics:

Type Description
Regular A basic zombie
Runner A fast zombie
Tank A zombie with many health points
Blower A Zombie that explodes near the player

The player can shoot these zombies in 4 different directions: up, right, down, and left. Zombies have random health points. These numbers of life points are more or less high depending on the type of Zombie. The regular Zombies spawn near dead bodies zombies. When the player is too close, a spawner do not let zombies spawn. Accross the map, the player will found many structures that in fact are zombies spawners:

Spawner Zombie Type
Burning Boxe Blower Zombies
Car Accident Tank Zombies
Dead bodies Regular Zombies
Dead Bodies Runner Zombies

The player can collect items. These items will either be used to increase statistics (such as precision or strength) or they will be stored in an inventory. Be careful, some items are fake one ! When player take it, he take damage.
There is two types of items, some of them are pick up, it mean that when you take it, it automatically change your stats. And there is some usable items. When you take a usable item, it go in your inventory. When you want you can use it from your inventory.

Name Type Effect
Axe Item Do a lot of damage to the zombies spawner in front of the player.
Extinguisher Item Go and push zombies in front of the player.
Bullet Pickup Reload your actual weapon.
Healer Pack Item Heal the player in a few seconds.

/!\ WARNING /!\ For the moment the inventory is visible but only 3 items are usable. Extinguisher, Axe & Healer Pack

Sounds:

They're sounds in the game, when the player shot, take damage and pick up items.

The Options:

The options are not modifiable at the moment. The game is playable with the keyboard or the controller (stable: Xbox type, others are not guaranteed).

Your feedback:

If you have a bug, an idea of addition, or changes, do not hesitate to let us know by contacting any of us.
PLEASE: read the "Bugs" and "To come up" sections before send us your feedback.

The Updates:

The game will be updated, so be sure to check back to see the progress and test the new possibilities.

Known Bugs:

  • Player take damage from zombies when he's under them.
  • Some Items can move when the player move around theme.
  • When a zombie touch the player, he can disappear without reasons.
  • When player go in the shop, and then leave, the items respawn at the exact same emplacement.

To come up:

The game is not over, before submitting your feedback to us, we invite you to read this section.

Features

 - Quest System
 - Craft new Items with others
 - Inventory: possible crafts list
 - Addition of the HUD in the shop
 - Purchase of item in the shop
 - Buildings Design
 - healing slider bar time
 - Remote Controller System Rework

Improvements

 - More Zombies types

Calibration:

Design:

 - Bullets Shadows
 - Damage Effect

Credits:

  • Alexandre PEREIRA
  • Hugo MEYER
  • Pauline NEUMANN
  • Romeo TALOVICI
  • Tony MARINI