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@Irbyz Irbyz released this 22 Dec 01:25
· 245 commits to master since this release

2018-12-22 AfterShock XE Revision 326

  • Added g_legacyWeaponAmmo cvar.
    • When set to 0 weapons you pick up will always add the "standard"
      amount of ammo and all ammo you picked up before picking up a weapon
      will be kept.
    • When set to 1 (default) weapon pickups will fill up the ammo of a
      player to "standard" amount and add 1 bullet if already reached the
      "standard" amount and if you picked ammo before picking a weapon it
      will add 1 bullet.
  • Added g_allowKill -1 that allows kill during warmup but disables
    it during the game.
  • g_gametype 5 (One Flag Capture), 6 (Overload) and 7 (Harvester)
    names are now properly displayed on the map loading screen.
  • On instagib the scoreboard now shows Railgun accuracy instead of
    damage done and received.
  • Death and award count are now kept when switching team or joining
    spectators. When joining spectators it adds 1 more death unless a
    player was already dead.
  • Backported g_timestamp from OpenArena gamecode.
  • Fixed a bug when powerups would run out during a timeout.
  • Fixed a bug when sound cues for flag dropped/taken would not play.