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Ingo Clemens edited this page Aug 15, 2023 · 13 revisions

PickWalk

Navigate through a hierarchy of objects or bones of an armature. It basically copies the default pickwalking behaviour of Maya with additional selection extension and opposite side switching.

Documentation

Place Reflection

Perform a reflection-based placement of lights (or any other object) on a mesh by simply dragging the mouse over the mesh.

Documentation

Rapid SDK

One-button tool to quickly set up driving relationships between one or more properties, aimed to simplify the steps needed to adjust relative ranges or even non-linear behavior.

Documentation

RBF Nodes

Node-based RBF solver for driving multiple properties with multiple driver values.

Documentation

Smooth Weights

Advanced tool for smoothing mesh weights by averaging neighbouring weights.

Documentation

Thumb Mate

Create customizable thumbnail previews for object assets in the asset browser.

Documentation

Tool Shelf

Save scripts as buttons and organize them in groups for easy access.

Documentation

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