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Releases: IllusionMods/IllusionModdingAPI

Illusion Modding API v1.33

06 Jun 07:39
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Illusion Modding API v1.32

17 Apr 17:16
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Illusion Modding API v1.31.2

05 Feb 20:40
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Illusion Modding API v1.31.1

17 Jan 19:37
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Illusion Modding API v1.30.1

04 Jan 21:32
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Illusion Modding API v1.30

28 Dec 19:20
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  • b0385c6 @ManlyMarco Added TimelineCompatibility API - allows other plugins to register themselves as new interpolables (example usage)
  • 5ecccad @ManlyMarco [KKS] Added GameAPI.AddActionIcon - allows plugins to spawn action points on the map (like the topic pickup points or the shop/shrine points)
  • 435ddb9 @ManlyMarco Update release script

Illusion Modding API v1.29.1

17 Dec 02:36
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  • 5c23d18 @ManlyMarco [KKS] Fixed custom non-restockable shop items always having only 1 in stock

Illusion Modding API v1.29

06 Dec 16:21
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  • 85fc2ad @ManlyMarco Added IMGUIUtils.SolidBackgroundGuiSkin (solid background skin for use by plugins, similar to the skin RuntimeUnityEditor uses)
  • dc09eed @ManlyMarco [KK,KKS] Extended data now properly propagates in story mode (Only in custom function controllers, e.g. you can now save ext data inside of an H scene and it will be available for other copies of the character, and it will be saved to the save file)
  • afafe58 @ManlyMarco [KK,KKS,AI] Added GameApi.GameBeingSaved
  • a4a585e @ManlyMarco [KKS] Added TopicApi (adding custom topics)
  • fd6a424 @ManlyMarco [KKS] Added StoreApi (adding custom shop items)
  • c8f6f72 @ManlyMarco [KKS] Added EventApi (running custom events)
  • 22af4d4 @ManlyMarco [KKS] Added more logging for UniTask exceptions (helps troubleshooting)
  • 3dda4db b163389 @ManlyMarco Fixed GetMoveNext/PatchMoveNext not working with all UniTask variants

Illusion Modding API v1.28.2

10 Nov 00:10
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Illusion Modding API v1.28.1

06 Nov 18:40
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  • d5a4842 @GeBo1 Added KoikatuAPI.IsQuitting, Quitting event, and StopCoOnQuit coroutine extension method (#52)
  • 61458d5 @ManlyMarco [KKS] Added logging for potentially silent crashes in UniTasks (makes fixing some issues much easier)