[KK][GT] Cache temporary arrays in ChaControl.UpdateVisible #47
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This patch caches the 1D and 2D temporary arrays created in UpdateVisible.
The transpiler is a little blunt, replacing all newarr instructions, so I included a check to ensure that we patch exactly 45 places. This should make it a little more robust against other plugins transpiling the same method.
I wrote some code (not included here) to check that all 45 arrays are indeed safe to cache.