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andEngine

AndEngine library packed for Android Studio. The original AndEngine project was created by Nicholas Gramlich and can be found on AndEngine.org.

What it contains

  • AndEngine source with all the basic functionalities
  • TexturePackerLibrary that allows to use spritesheets with TexturePacker
  • PhysicsBox2D extension that includes physics functionalities
  • PhysicsEditorShapeLibrary that allows to generate body shapes and give physics properties with PhysicsEditor
  • DebugDrawExtension that allows to visualize bodies' outlines for debugging purposes (property of nazgee)

How to install

  1. Clone this repo in the root of your Android Studio project folder.

  2. Open settings.gradle file of your project and add include ':andEngine'

  3. Open build.gradle module of your project and add compile project(path: ':andEngine') as the last line inside the dependencies object.

  4. Sync the project.

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AndEngine library packed for Android Studio

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