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Bug Description:
1.The player should not start sliding when it is getting crammed up by many enemies.
2.The room switching should not place the player into collision blocks.
3.The coordinates for camera bounds are not well placed.
4.Random collision blocks that should not exist.
5.Enemy spawner optimiations.
6.The code is not clean.
Acceptance Criteria:
1.The player will not longer slide when crammed up by enemies.
2.The room switching will not place the player into collision blocks.
4.Delete the collision blocks that should not exist.
5.Add enemy spawner optimiations.
6.Clean the code.
The text was updated successfully, but these errors were encountered:
Merge pull request #30 from FMIProjects/#29-Bug-Fixes
8f180aa
Bug Fixes.
GabroveanuRazvan
Successfully merging a pull request may close this issue.
Bug Description:
1.The player should not start sliding when it is getting crammed up by many enemies.
2.The room switching should not place the player into collision blocks.
3.The coordinates for camera bounds are not well placed.
4.Random collision blocks that should not exist.
5.Enemy spawner optimiations.
6.The code is not clean.
Acceptance Criteria:
1.The player will not longer slide when crammed up by enemies.
2.The room switching will not place the player into collision blocks.
4.Delete the collision blocks that should not exist.
5.Add enemy spawner optimiations.
6.Clean the code.
The text was updated successfully, but these errors were encountered: