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This project is a simplified simulation of a city in a low-poly art style. The city is created procedurally; handmade buildings and other props are placed randomly to create a city that is unique every time the user runs the project. The simulation consists of multiple components. There are models representing terrain, buildings, cars, pedestria…
F100P/TNM061-Procedural-City
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This project is a simplified simulation of a city in a low-poly art style. The city is created procedurally; handmade buildings and other props are placed randomly to create a city that is unique every time the user runs the project. The simulation consists of multiple components. There are models representing terrain, buildings, cars, pedestria…
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