I'm Jason, a passionate software engineer with over 8 years of experience. I specialize in embedded software engineering using C/C++, embedded DevOps, and Agile methodologies, with a background in full-stack web development. As a voracious life-long learner, I have a demonstrated ability to innovate, drive continuous improvement, and ensure successful outcomes through systems thinking and creative problem-solving.
Currently, I'm seeking a new role to further my growth as an engineer and team member. For several years, I have collaborated with control systems experts to develop software for systems that control traction, propulsion, charging, and other safety-critical applications. I have also focused on continuously improving the processes used in these projects. I thrive on the challenges posed by such projects and enjoy collaborating with engineers from a wide range of disciplines.
Outside of my work as a software engineer, I am passionate about jiu-jitsu. I have been practicing jiu-jitsu for as long as I have been working with software, finding it a perfect physically-active complement to my career. Jiu-jitsu requires similar elements like intellectual curiosity, teamwork, and humility, while also countering the unhealthy aspects of spending long hours in front of a computer. When Iβm not tinkering with software or embedded systems, I am likely engaged in my jiu-jitsu practice.
I also greatly enjoy learning and sharing my knowledge with others. I am involved in sponsoring university students for their senior projects, mentoring interns, and participating in industry advisory board meetings at my local university.
- π Β I'm currently working on personal R & D project for crafting embedded software that better accomodates change.
- π¬ Β Ask me anything related to embedded C/C++, embedded DevOps.
- π± Β I'm currently learning embedded Rust, Monorepo patterns, and Hardware in the Loop (HIL) testing methods.
- π Next, I want to improve with embedded Linux using Yocto.
π Β Connect with me
- Embedded C/C++.
- Python, especially in the context of embedded dev and DevOps.
- Reusable embedded software (read: loosely-coupled to vendor, hardware, etc.).
- Off-target testing of embedded software.
- Embedded DevOps (GitHub Actions, Jenkins, Docker).
- Crafted embedded software for safety-critical applications like battery-charging, traction, and vehicle control.
- Patched production embedded software to fix devices in the field.
- Introduced containerization to the embedded software development processes at two organizations, which solved the "it works on my machine" problems.
- Pioneered off-target unit testing for embedded software projects in two organizations, which dramatically improved the safety, security, and quality, of the software while reducing patches in production.
- Led development and implementation of CI workflows for embedded DevOps in two organizations, which dramatically reduced the number of defects escaping detection, reduced the code complexity, and improved documentation, code coverage, and collaboration.
- Natively build embedded software on the build machine for simulation.
- Use Python to run simulations with embedded C/C++ modules.
- Test embedded software off-target.
- Build embeddded software in Docker containers.
- Build CI pipelines for embedded software.
- Support multiple microprocessors from different vendors with a single codebase without it being a nightmare.
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Work-Through1: The Embedded Rust Book (repo).
- Since the release of the pricing for the functional safety-certified version of Rust, Ferrocene, I anticipate the adoption of Rust for embedded and safety-critical applictions will accelerate. It seems far less costly for licensing, tooling, and process development than for safe C/C++, especially for small to midsize organizations.
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Embedded Software Examples (private repo - ask for more info):
- I've pioneered cross-platform embedded software development and off-target unit testing at two organizations but have been inspired by innovative engineers like Phillip Johnston of Embedded Artistry, Jacob Beningo, and John T. and Wayne T. Taylor of Patterns in the Machine to go much farther. This repo is an ongoing personal R & D project to develop and refine methods for cross-platform, -vendor, -compiler, -architecture, and even -language, development for crafting embedded software that better accomodates change than the current typical methods.
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Dr. Anna Koufakou and Jason Scott. 2020. Lexicon-Enhancement of Embedding-based Approaches Towards the Detection of Abusive Language. In Proceedings of the Second Workshop on Trolling, Aggression and Cyberbullying, pages 150β157, Marseille, France. European Language Resources Association (ELRA). [repo]
- TensorFlow and Scikit-Learn-based experiments written in Python comparing the efficacy of several novel methods for improving natural language processing (NLP) with convolutional neural networks.
Anyone working with embedded software inevitably winds up with a collection of development boards. I thought it would be fun to share my collection.
- LoFive R1.1 (RISC-V)
- Raspberry Pi Zero W
- Raspberry Pi 1 (an original with only 26 pins manufactured in 2011, not even listed on the website)
- Raspberry Pi 3 Model B
- Raspberry Pi 4 Model B
π± My GitHub Data
π¦ 201.0 kB Used in GitHub's Storage
π 751 Contributions in the Year 2024
πΌ Opted to Hire
π 21 Public Repositories
π 36 Private Repositories
I'm an Early π€
π Morning 549 commits βββββββββββββββββββββββββ 31.21 %
π Daytime 763 commits βββββββββββββββββββββββββ 43.38 %
π Evening 443 commits βββββββββββββββββββββββββ 25.18 %
π Night 4 commits βββββββββββββββββββββββββ 00.23 %
π I'm Most Productive on Monday
Monday 382 commits βββββββββββββββββββββββββ 21.72 %
Tuesday 197 commits βββββββββββββββββββββββββ 11.20 %
Wednesday 259 commits βββββββββββββββββββββββββ 14.72 %
Thursday 259 commits βββββββββββββββββββββββββ 14.72 %
Friday 142 commits βββββββββββββββββββββββββ 08.07 %
Saturday 294 commits βββββββββββββββββββββββββ 16.71 %
Sunday 226 commits βββββββββββββββββββββββββ 12.85 %
π This Week I Spent My Time On
ποΈ Time Zone: America/New_York
π¬ Programming Languages:
C++ 3 hrs 25 mins βββββββββββββββββββββββββ 19.52 %
Rust 3 hrs 20 mins βββββββββββββββββββββββββ 18.97 %
Meson 3 hrs 10 mins βββββββββββββββββββββββββ 18.08 %
Markdown 2 hrs 3 mins βββββββββββββββββββββββββ 11.70 %
Other 1 hr 39 mins βββββββββββββββββββββββββ 09.41 %
I Mostly Code in C
C 7 repos βββββββββββββββββββββββββ 24.14 %
Python 4 repos βββββββββββββββββββββββββ 13.79 %
TypeScript 2 repos βββββββββββββββββββββββββ 06.90 %
C++ 1 repo βββββββββββββββββββββββββ 03.45 %
Makefile 1 repo βββββββββββββββββββββββββ 03.45 %
Last Updated on 02/07/2024 04:04:50 UTC
Footnotes
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The term "work-through" is what I've come up with for instances of my practice of working through examples, books, tutorials, etc., to keep up with the software industry and continuously improve my skills and knowledge. β©