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RealmE - Realm Engine public page

A voxel engine with a build-in modding environment, not yet ready for a public release

Formerly known as a low-poly physics and graphics library TilesGE. Realm Engine is being developed in a private repository, with this repo containing an overview and updates. For nostalgic purposes code of one of the early versions of TilesGE is available.

Project goal - explore possibilities of voxel world representation, by implementing optimized voxel physics and simulation engine.

Overview

Editor overview

Editor features:

  • ECS entity viewer and editor
  • Log tab with colors!
  • Tracy profiler integration
  • Debug gizmo drawing with groups
  • Instrumented debugger and value watcher, aware of the applcation loop

Tech stack