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Built as part of a Kirsh Amir's C++ & OOP course at The Academic Collage Of Tel-Aviv.

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Pacman

This program simulates the familliar "Pac-Man" video game. The player's goal is to catch all the "food" (represented by dots which are displayed). The player needs to avoid other entities called "ghosts", that chase the player.

Multi-Leveled:

  • Three difficulty levels can be chosen.
  • In each level, the chasing ghosts are getting "smarter" and finding the player's position more accurately.

Record and Show:

  • The gameplay can be saved and can be rewatched later.
  • The saving format is included in "FileFormat.txt"

Customized Maze Boards:

  • By default, the game runs through the three default boards, which are included. The player can use those boards.
  • Alternatively, the player can upload and use some customized maps.
  • Also, the player can choose a single board mode.

Nice Looking UI:

  • The game is displayed in the regular Windows console, with ASCII charset.
  • Color Mode.
  • Using some ASCII art.

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Built as part of a Kirsh Amir's C++ & OOP course at The Academic Collage Of Tel-Aviv.

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