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WebAssembly WebGL Shaders

Example project for using WebGL shaders in a WebAssembly program.


Article link

https://medium.freecodecamp.org/how-to-use-webgl-shaders-in-webassembly-1e6c5effc813


Run npm install, for dependencies, node server to serve files, and grunt for compiling changes.

To compile:

emcc -o ./dist/appWASM.js ./dev/cpp/emscripten.cpp -O3 -s ALLOW_MEMORY_GROWTH=1 -s USE_WEBGL2=1 -s FULL_ES3=1 -s WASM=1 -s NO_EXIT_RUNTIME=1 -std=c++1z -s EXTRA_EXPORTED_RUNTIME_METHODS="['ccall','stringToUTF8']" -s ASSERTIONS=1

or compile with DISABLE_DEPRECATED_FIND_EVENT_TARGET_BEHAVIOR=0 (Thank you veslam)

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Demo project for using WebGL shaders in WebAssembly

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