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Secrets Within the Compound (swtc)

Social deception game intended for 6 to 16 players and 1 or more narrators.
Typical game length targetted to be 90 minutes.
Designed to be played via a webapp in person using mobile devices or remotely using your Desktop/Laptop.
Currently requires a third party tool to fascilitate voice communication such as Discord.

Introduction

Secrets Within the Compound is set in a world where a secret international organization, the Human PreservationAgency, has been set up to help preserve human life on Earth against a myriad of threats, such as ghosts, vampires, demons, and so on; at least, that’s what the Human PreservationAgency tells itself.

The Human PreservationAgency maintains bases of operations around the world, known as compounds, this game takes place in one such compound... but this compound has a few problems. An unknown subversive force has gained entry to the compound and walks amongst you. It’s the job of those loyal to the Human PreservationAgency to deduce what’s going on and deal with this subversive element, before this problem gets out of hand, otherwise, it’s only a matter of time until the Agency’s operations collapse! To make matters even worse for the Agency, a wave of psychic energy has rippled through the compound, and the usualAgency safeguards have malfunctioned and now the ghosts of the fallen walk the corridors once again.

Goals

Secrets Within the Compound is a social deduction game for 6-16 players, and one narrator. One person assumes the role of the narrator, whilst the other players receive a secret role and a secret characteristic at the start of the game, this determines what team they’re on and grants them powerful game altering abilities. The players are divided into two teams, the Loyalist team, and the Subversive team.

The Loyalists must deduce, using a combination of logic and socialskills, who the Subversives are and eliminate them, whilst attempting to maintain the cohesion of the compound. The Loyalist team wins if there are no Subversive players left alive.

The Subversives must deceive their fellow players and remain hidden whilst they eliminate the Loyalists or achieve their secret goals. The Subversive team wins if there are no Loyalist players left alive, or if the compound cohesion reaches 0.

If the game results in a draw or stalemate then the Loyalist team win.

Current Features:

  • Synced online multiplayer
  • Session creation and joining
  • Game assisting narrator tools
  • Local note taking for all players
  • Voting system
  • Quick game setup using randomisation

Planned Features:

  • Event display
  • Full mobile support
  • Text chat
  • Voice chat
  • Local server hosting

Narrator perspective

Narrator View

Player perspective

Player View

Copyright

This software, Secrets Within the Compound, is licensed under AGPLv3. Copyright (C) 2023-2024 Cormac Gudge & Isaac Poulton. All artistic media, including but not limited to writing, concepts, rules, and documentation, provided by Isaac Poulton, is licensed under CC BY-NC-SA 4.0. Copyright (C) 2023-2024 Isaac Poulton.

Contributing

To contribute to this project you must agree to the CLA found in CONTRIBUTING.md