a simple cellular automaton devised by John Horton Conway simulating how a population interact with each other. This is a "zero player" game, and the outcome is determined with the initial state or configuration, and for every node (Cell) in the grid follow the following set of rules :
- Any living Node or Cell with fewer than two neighbors dies, by solitude (under population)
- Any living Node or Cell with two or three neighbors continue to live
- Any living Node or Cell with more than three neighbors dies, by Overpopulation
- Any dead Node or Cell with three living neighbors becomes a living Node or Cell