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a simple cellular automaton devised by John Horton Conway simulating how a population interact with each other.

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Conways-GameofLife

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a simple cellular automaton devised by John Horton Conway simulating how a population interact with each other. This is a "zero player" game, and the outcome is determined with the initial state or configuration, and for every node (Cell) in the grid follow the following set of rules :

  • Any living Node or Cell with fewer than two neighbors dies, by solitude (under population)
  • Any living Node or Cell with two or three neighbors continue to live
  • Any living Node or Cell with more than three neighbors dies, by Overpopulation
  • Any dead Node or Cell with three living neighbors becomes a living Node or Cell

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a simple cellular automaton devised by John Horton Conway simulating how a population interact with each other.

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