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Duck Game decompiled & rebuilt with some added features,

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Duck Game Rebuilt

Duck Game Rebuilt is a decompilation of Duck Game with massive improvements to performance, compatibility, and quality of life features.

Join our Discord server if you have any questions, need help, or want to report bugs

Notable wiki pages:

Installation

For Windows users, subscribe to the steam workshop mod.

For Linux users, follow the Linux Installation Guide

For Developers

Welcome to the repo, enjoy your stay, please unfuck the code. thanks

Note: your IDE will scream at you with 200+ warnings when building, which is normal

Building on Windows

  • Make sure you have .NET Framework 4.8 installed and have a functioning IDE (like Visual Studio) for C#
  • Make sure the Startup Program leads to the exe produced in the ./bin folder after compiling
  • Restore the NuGet packages (most IDEs automatically do this anyway)
  • Build the solution with Ctrl+Shift+B
  • Run the game in Debug Mode with F5 (will crash unless Steam is running)
    • Make sure the currently selected project is DuckGame and not CrashWindow/FNA/anything else

Building on GNU/Linux

  • Add the official monoproject repos (unless you're firebreak appearantly)
  • Install the mono-complete package
  • cd to the solution's directory
  • Restore the NuGet packages if your IDE hasn't
    • nuget restore
  • Add missing DLL dependencies from Windows located in ./DuckGame/lib/
    • mkdir ./bin/
    • cp ./DuckGame/lib/* ./bin/
  • Build the solution
    • msbuild -m -p:Configuration=Debug
  • Run the game (will crash unless Steam is currently running)
    • mono ./bin/DuckGame.exe

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  • C# 45.1%
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  • C++ 23.3%
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